"Zack" Isaac Foster (
zackthekiller) wrote2017-04-29 08:01 pm
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Character Name: Issac Foster (AKA Zack)
Series: Angels of Death
Timeline: Episode 2, after getting out of the poison gas room
Canon Resource Link: TV Tropes Character Bios from the official site. Sorry about the lack of resources. This game is rather obscure in the states, and it doesn’t have a lot of English wikis. However, an English translation of the game itself has been available on Steam since at least December of last year.
Character History: Zack didn’t have the best childhood. His birth father wasn’t a very good boyfriend to his mother, and the bastard tried to burn his son alive when he was just a little kid. Zack survived, even managed to bite the bastard for that, but his mother sent him off to an unlicensed orphanage after that. Not that the orphanage was any better, far from it. The owners were neglectful at best, and they kept having young Zack bury the other kids who died in their care. It was a thankless job, but he simply did what he was told.
That all changed one fateful night. You see, one of the owners liked watching slasher flicks, and sometimes they’d left it playing on one of the tvs while they were out. Zack just happened to be up that night, and ended up watching a brutal scene where the killer slaughters a couple. That gave him an idea. He knew what he had to do to escape.
He vanished after the incident. The police found the freshly slaughtered bodies of the owners amongst the older corpses of the children. They suspect Zack to be involved, but he had mysteriously vanished and was not seen for a long time…
Years later, Zack grew up to be a notorious serial killer. His victims? Anyone with a grin on their face and a spring in their step. Zack gets the urge to kill people if he sees them look extremely happy, and his bloodlust only grows as their joy turns into fear, and they try to get away. A series of gruesome murders in a certain state got the attention of a “priest” who goes by the name Gray, who approached Zack with an offer: Come with him, and Zack could kill anyone he wished without fear of prosecution.
Zack went along with it. Hey, he likes killing. Gray set Zack up in one of the floors of his… Murder building (What the building is actually called is never stated in the game). Each floor was meticulously designed to suit its master, and floor B6 was no different. Feeling quite at home in the dark alleyways that resembled his old stomping grounds, he chased the sacrifices down the halls, cornering the unfortunate ones and slicing them up with a scythe he had been given. There were others like him, other madmen and women in the floors above him lying in wait for the unlucky sacrifice that slipped through Zack’s clutches… However, Zack never hung out with them much. It was one thing to cut someone up and get it done with, but another to torment people, or declare love to them through burying them alive, or collect their body parts and watch them rot. Other than the neighbors, the only other downsides were the rules. Zack was not allowed to leave his floor, and he was forbidden to bring any harm to the other floor masters. Not a problem, right?
Well… It wasn’t until Rachel Gardener showed up. Ray was supposed to be one of the sacrifices he had to kill. Same old madness: Burst through the boarded up door, slice a bird in half, give the girl three seconds to run before he hunted her down…
And managed to lose her in one of the rooms. What. Zack wandered around, wondering where the fuck she ran off to, then decided it would be best to check the next room over after unlocking the door and leaving it open. He didn’t even think to look in that giant chest that could easily fit a 13 year old girl like Ray. He did see her again, after getting onto the rafters and following her from above, and continued his pursuit as soon as Ray got out of the elevator control room and back into the open.... That’s where he fucked up.
He got way too hyped up this time, forgetting that he’s not supposed to follow the sacrifice into the next floor. It actually gave him a bit of trouble, but when he finally caught up to Ray he found her being unstrapped from an operating table by Doctor Danny, the master of floor B5. Danny was smiling at Ray’s eyes, joyfully exclaiming he loved to look at her “beautiful peepers.”
Remember we mentioned that problem Zack had with openly joyful people…? Yeah...
As the unfortunate doctor lay bleeding on the floor, Zack walked up to Ray and pressed the tip of his scythe against her skin, but… Her eyes. Her vacant stare. It was the emotionless gaze of someone who had lost the will to live. Why the hell would Zack want to kill someone who looks dead inside? Ugh.
Around that time, an announcement came on the speakers that basically declared Zack a traitor who has been marked for death. Zack promptly freaks, rushes out of the room, breaks through a glass wall blocking the hallway, and starts banging on the elevator door while wondering how the fuck he’s gonna get himself out of this mess. Ray walks up behind him, nonchalantly with that dead look in her eyes, and calmly requests him to kill her. He refused at first, the thought of granting a death wish for an emotionless doll literally making him puke, but she changed his mind after going back and getting the elevator open. You see, being raised in the orphanage from hell means he didn’t get much of an education, plus he’s a rather impulsive fellow, so he’s not too good at planning or working his way through problems instead of using force. Keeping that in mind, Zack promises to kill Ray if she helps him get out of the murder building. She accepts, and they both get on the elevator. On the way, Zack tells her not to screw around and not to show him any over-ecstatic joy (due to his habit of killing those kinds of people.) Luckily, Ray’s not very emotional at all.
On B4 (where Zack was annoyed about only going down two floors and wanted to get out already) he and Ray walk past a man-made lake and stumble upon a dug up grave in the middle of a graveyard. (Yes, a graveyard. On the fourth floor of a basement. Don’t think about it too hard.) Zack jokingly suggests that Ray jump in if she wants to die so badly, but she points out to him there’s already a dead body in there. The corpse had a key in there, so… Whelp! Time for Zack to reach in there and grab it himself. He’s really grossed out by having corpse blood on his hands, but they make their way to the morgue and inspect a coroner’s report on the person they just saw… Wow. Zack is wondering what the hell he signed up for at this point. What’s with this horrible place?
Zack’s still grossed out by the corpse gunk, so he goes to wash it off at a convenient leaking hole in the wall Ray pointed out to him. Lucky place to find another key, huh? The room this one opens contains another graveyard, this one a bit nicer than the last. There are two headstones in the back of the room, one ornately carved, the other crudely made at the last minute. Both of them had writing on them, but Zack wasn’t able to make it out at first- Due to not being able to read. Lack of proper education will do that to you. Ray finds that the nice one has her name on it, and through process of elimination Zack deduces that the half assed tombstone is his…
Behind Ray’s tombstone, there’s a crack in the wall large enough for Ray herself to fit through. She wants to go in, Zack grumbles and tells her to hurry and investigate (and realizing death threats won’t work on people who want to die DAMNIT). When she returns, she finds him kicking at the half assed tombstone that was made for him. Oh, how he wants to smash the damn thing to bits… Ray says there’s some kind of lock mechanism in the room that she might need help to find, and tells Zack not to destroy her tombstone while she’s goes off to reexamine the documents. Why she wants him to leave it alone, he has no idea…
Zack’s tombstone still bugs him. He’s supposed to look for clues but he has the urge to smash the tombstone and his scythe shouldn’t be used against rock… There was a pickaxe in the other room, though. He wanders over there to get it, then goes back to bash it into the tombstone until it is nothing but a pile of rubble. Good stress relief right there! While he’s at it, he decides it would be a good idea if he went and smashed anything that looks like a gravestone on this floor. Thankfully, he decides to spare Ray’s tombstone like she made him promise, and he ended up finding the locking mechanism in the process anyway.
Ray eventually returns to find Zack pacing about impatiently and most of the graves in the room pulverized. She’s… Understandably weirded out, but she did find resume that had her info on it… Zack dismisses the resume as nothing more than pieces of paper that tell her story, but when she says she found a resume for someone named Issac Foster, he confirms his identity with a wicked grin and asks her what she thinks of it. Upon hearing that she doesn’t think much of it at all and she wasn’t scared, he tells her a story about a fangirl he brutally slaughtered. He gave that person a 5 second head start, but she didn’t make it too far, and started pleading for her life when she was cornered. Zack doesn’t like people who lie to get what they want, so he cut her up.
The only thing Ray got out of that was, “Oh, maybe if I say I’m your biggest fan, you’ll kill me?” Cue Zack thinking “Oh, shit. This bitch wants me to kill her!” He wasn’t used to people genuinely not being afraid of him at this point.
Awkward mumblings aside, Ray also found a locked door with some kind of locking mechanism on the floor in front of it. Remembering that there was a similar device somewhere on the floor in another area of the floor, she and Zack decide to go looking for it… But Zack just had to smash up the last tombstone in the room, just because it was still standing. He tells Ray he’ll find her a better grave when they get out.
The path to the other locking mechanism is found through a trail of creepy notes. Zack’s a little annoyed that Ray keeps stopping to read them. It turns out, the other part of the locking mechanism was submerged in the shallow man-made lake this whole time. Ray asks Zack to stand on it and he begrudgingly complies, voicing his concerns about dying in a place like that. He also tells Ray not to die on him before they get out, or he’s a goner, asking her why the heck she doesn’t just kill herself. She replies she wants to be killed because suicide is unforgivable according to God. Zack doesn’t really care for religion, and he attempts to get Ray to show some form of emotion. Her dead eyes ruin it for him, though.
Zack is left grumbling about being in the water while Ray goes off to activate the other part of the lock, when he feels a ringing noise under his feet. Assuming the door opened, he gets out of the water and heads out to check on Ray. On the way, the lights on the floor begin to flicker, making him wonder if anyone has paid the electric bill recently… Either way, Ray hasn’t come out from that crack in the wall yet. Zack paces the room, wondering why he agreed to kill someone as boring and emotionless as her, even though she did kind of… Look alive, in spite of the apathy on her face. Just as he feels he’s gonna go crazy thinking about it, the lights go out. When they come back on, he finds himself standing face to face with Eddie, the young masked master of floor B4. As a grave digger, Eddie’s understandably upset with how Zack destroyed his own grave. Zack remarks that it’s half assed, but in Eddie’s defense he was given short notice. Eddie then declares his love for Ray (It’s not that creepy- They’re the same age) and wishes to make an exquisite grave to bury her in. He taunts Zack, taking advantage of the flickering lights to dodge his frenzied attacks and ultimately escapes in the dark to go after her.
Zack tries yelling at her to get out, but it’s no use. Not willing to let some weird gravedigging kid kill his willing victim, he remembers seeing a crumbling wall in the morgue and makes a beeline for it, taking the pickaxe he used to destroy the graves. Sure enough, Ray was on the other side, and Zack keeps bashing the axe against the wall and yelling at her. He swears to God he’ll be the one to kill her, a threat Ray takes seriously. He breaks through the wall, finally reunited with Ray… But he heard Eddie being upset, and now the kid’s gone poof. WTF.
Ray confronts him about his casual mention of God, and he confirms. Yes. He did just swear to God. He. Hates. Liars. Ray then promises to make herself useful to him before she dies. Good to finally clear that up.
They go into the last room in the back, which turns out to be a power room. Zack kind of rushes ahead, eager to get out of this floor already, but Ray catches up to him. Eddie’s there, too, blocking the path and asking her why she chose a grungy killer over him. Ray tells him he swore to God to kill her. Eddie scoffs, saying the only freedom they have in this building is for the actions on their own floors, including murder. Ray dismisses him again, and Zack decides to taunt, blocking a provoked attack from Eddie. Zack points out that Eddie’s just a murderer, like him, yet Eddie claims that Zack is so dumb he hasn’t been able to kill anyone yet. Real rich coming from a child who wouldn’t be able to hurt a fly if he tried.
Eddie makes his move, and the lights shut off. Zack sends Ray to go find the power switch, which turns out to be across some kind of labyrinth. Luckily, she manages to make it before the flashlight she found ran out of battery. Eddie makes one last plea for Rachel to hop into his grave, before Zack finally corners the boy and brutally slaughters him. He dumps the body into an open grave in the middle of the labyrinth and shoves that grave’s tombstone on top of it, revealing the switch to activate the elevator on the back. FINALLY.
As they ride the elevator to B3, Zack asks Ray to call him Zack. Not “Issac” or “Sir”. Just “Zack.” Ray seemed happy that she was a tiny bit of use to him, and for a split second Zack thought he saw her smile… Probably nothing, though.
The first thing that greets them as they walk out of the elevator is a locked gate. Zack has no idea what to do, and he’s getting pretty miffed that they have to go through this floor looking for yet another elevator. Ray tries looking through her bag, and she says she has a needle and thread for some reason. Zack tries getting her to pick the lock, but Ray doesn’t know how to do that. Besides, there is no keyhole to pick. Zack gets frustrated and attempts to break the door down. Guess what? Scythes are useless against iron bars! Just like Ray mentioned a few seconds before he tried to break the door.
Speaking of breaking out of things, a siren suddenly sounds off in the room, catching Zack off guard. He sees machine guns coming out of the wall and pulls Ray out of the way before they get riddled with bullet holes. A woman’s haughty laughter is suddenly broadcast over the PA, and the master of floor B3 announces herself as the condemner who punishes the godless wretches. She opens the gate for them after a showy speech about her job… Zack is not amused at all, and calls her motives bullshit. As if God sent her to go kill people herself. Geez.
They come to a hallway where- Hey! Floor Master! All the doors are locked, what gives?! The floor master gives a half-hearted apology and opens up the door to a photography studio. She makes them take their mugshots while holding placards. Zack’s never had his picture taken before in his life, so Ray gets their nameplates and takes Zack’s photo first. Zack is impatient and squirmy, and Ray has to tell him to hold still or it’ll come out blurry. Like he even gives a fuck. When it’s Zack’s turn to take a picture with the camera, he presses the button too hard and Ray’s picture also comes out blurry. Good enough! Moving on!
The hallway they pass through has various punishments drawn on the wall (which the Floor Master drew herself). Zack’s not impressed by the shitty artwork. Regardless, the Floor Master gives the two of them a choice: Either suffer the torture depicted in the artwork, or spend the rest of their days imprisoned in the cells on the floors. Zack quickly says “fuck that” to the thought of eternal imprisonment, so he and Ray go on into the first punishment room… Which is two rows of life sized dolls sitting in chairs, facing some kind of weird… Electric chair behind an open gate? The only thing Ray could find to escape is a dirty rag, and Zack found an iron wall blocking the exit. At least this time he knows better than try breaking through with his scythe.
At any rate, he’s getting irritated about the lack of evidence to escape. He wants to destroy everything in sight, but Ray says there’s no evidence that he can smash everything. No evidence saying he CAN’T smash everything either. Fuck it, he’s sitting in the electric chair to think.
Big mistake. Suddenly, he finds his arms and legs restrained, and a monitor descends to reveal the face of the Floor Master- Cathy. She gloats at the two before starting the electric current, knocking Ray away from the chair and electrocuting Zack... Yet. Somehow he survived the initial shock, and he is PISSED OFF. Cathy’s almost impressed, commenting on how good of a killing machine he is, before hinting to Ray that there is a way to shut off the current, and she may let them free she finds it. Zack tells Ray not to screw up, or she won’t be living up to her end of the bargain and he won’t be able to murder that crazy sadistic bitch.
Cathy announces the eyes of the spectators are the virtue to the sinner’s punishment, and she starts the current again. Zack is only able to scream in pain as electricity races through his body. Luckily, Ray quickly figures out that getting the dolls to stop looking at him will weaken the current. She manages to turn some dolls around and snap some of their necks, but still other dolls are unable to be moved. She asks Zack to throw his scythe to her, be he can only toss it at the bars. That rag came in handy, since electricity and metal are conductors of heat and the scythe is now hot to the touch. 8 severed heads later, and the electricity is finally off. Zack’s slumped over, his body aching from the pain. Ray, hoping he’s not dead, goes to check up on him… Luckily, he’s still alive and still very angry at being turned into an electric eel. What took her so long?! And now there’s gunk on his scythe because Ray had to use it on the dolls. What’s next?
They continue on to another hallway. The way out of the hall is locked, forcing them to go into the big chamber with evidence of death. Before they do, Ray asks how much Zack knows about the other murderers in the building. Zack didn’t want to hang out with them much- They’re so crazy even a serial killer like him doesn’t want to be around them. Ray’s surprised he hasn’t tried to kill any of them earlier.
They go in and find a big room with a dead body, a gas mask, and lots of other things. Ray finds the remote and turns on the television, only to be greeted by Cathy herself. Surprise! It’s a timed escape room that’s slowly being pumped with deadly toxins! With only a broken gas mask to share between them, they agree to switch spots so one of them doesn’t pass out on the other. They take turns, gathering objects and supplies. Zack’s able to reach high places and smash down the doors, but he can’t make sense of the clues himself. At some point, they realize they have to get to an open air vent, and since Ray is short enough to fit through, Zack decides to just toss her up there. Thank god he has good aim…
They manage to get as far as obtaining the key card to escape, but Zack kept shoving it in the wrong way and ends up breaking it. Cathy comes back on the screen, mocking Zack for his impulsive stupidity, before announcing that she will be pumping the room with even more potent gas. Thinking quickly, Ray uses the stuff from the room to create a bomb to blow up the door. Zack’s got no intention of being blown up, but he does manage to find a large, open safe where they can both take cover before the bomb explodes.
That did the trick, at least, but while Ray’s still alive the poison in her system has clearly affected her. Zack tells her not to go dying on him. She insists she’s fine, but Zack’s not sure. In any case, Cathy is so impressed by Ray’s problem solving skills that she lets the two of them move on.
Zack notices that Ray is looking rather tired and sluggish. No good at all- if Ray croaks on him he’ll be trapped! He finds a small corner where he’s pretty sure Cathy’s cameras can’t see and tells her to rest there… While she’s passed out, Zack muses about her. She always does as she’s told, she only answers in simply words like “yes” or “yeah”. She’s like a freaking robot, so why is he caring so much for her safety?! Maybe it’s the poison. Zack decides to sit down near what looks like a dumpster and take a nap. Maybe that might help him...
Abilities/Special Powers:
Zack’s human, but he can withstand a lot of pain before dying and is strong enough to break through a brick wall with an old pickaxe. So… Really tough and really tough to kill.
Third-Person Sample:
Once again, Zack attempted to rationalize the order of events in his brain. He was locked in a room that was filling with poison gas. Ray used her bomb-making abilities to get them out. Ray was weak from the gas, Zack lets her rest somewhere, he goes to sleep himself… And he wakes up in the middle of literal fucking Wonderland?!? How the hell does that even happen? He just can’t wrap his mind around it, no matter how many people are brave enough to explain it to him. It just doesn’t make any damn sense. So, fuck it. Zack’s gonna go find himself a room and just sleep it off. Maybe this is all some kind of weird dream brought on by the poison in his system, or something.
He walks into the first available room he sees. A plain old hotel room, with a bed, and a mirror, and a closet. Bare bones stuff, but Zack has never really asked for much. It’s a lot nicer than home, at any rate. He leans his scythe on the wall and flops onto the bed. Hell yeah, it’s soft and comfortable. Just what he needed after a long day of being confused and disoriented. He closes his eyes for a moment, settling in, gripping onto the patchwork quilt with one hand…
Wait, quilt? Zack’s eyes snap open as he sits up, now aware of a sudden change in his surroundings. He could've sworn this was a hotel room a second ago, but now it was like some hipster walked into an abandoned basement room and turned into an upcycled bohemian paradise. The bed he was sleeping on looked like it had been made out of half a large beer barrel, the sheets and curtains were now quilted, the closet became a built in closet with solid oak doors… There was even a working flat screen tv sitting atop a repainted antique dresser.
WHAT.
Zack stared at this new room, his mind racing desperately for an explanation, but the only one he could think of is that this was all some kind of fever dream. If that was so, why did it all seem so real?
“... Jesus Christ,” He moaned as he rubbed the back of his head. “What is it with this weird place?” For a moment, he kind of wished he was back in the murder basement with Ray.
First-Person Sample:
[Good afternoon, Wonderland! Your resident slasher flick antagonist is on the network, and he’s filming a vase.]
Hey, guys! You seein’ this shit?!
I could have sworn I smashed that vase to bits about an hour ago, and now look at it! It’s right back where I found it! In one piece!
[He turns the camera towards him, treating everyone to an off-center view of his bandaged face.] The same thing happened with everything else I tried to smash! The mirrors fix themselves, the vases fix themselves, the weird pillar things fix themselves… Hell, even the scratches in the wallpaper where I cut it up with my scythe just fixed itself. Not even a mark!
What the fuck?! Is someone fixing everything, or do I just have to assume there’s some kind of repair fairy following me?!